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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkeletalMesh.h>
Public Member Functions | |
| FClothPhysicsProperties_Legacy () | |
Legacy object for back-compat loading, no longer used by clothing system
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inline |
| float FClothPhysicsProperties_Legacy::BendResistance |
| float FClothPhysicsProperties_Legacy::Damping |
| float FClothPhysicsProperties_Legacy::Drag |
| float FClothPhysicsProperties_Legacy::FiberCompression |
| float FClothPhysicsProperties_Legacy::FiberExpansion |
| float FClothPhysicsProperties_Legacy::FiberResistance |
| float FClothPhysicsProperties_Legacy::Friction |
| float FClothPhysicsProperties_Legacy::GravityScale |
| float FClothPhysicsProperties_Legacy::HorizontalResistance |
| float FClothPhysicsProperties_Legacy::InertiaBlend |
| float FClothPhysicsProperties_Legacy::MassScale |
| float FClothPhysicsProperties_Legacy::SelfCollisionSquashScale |
| float FClothPhysicsProperties_Legacy::SelfCollisionStiffness |
| float FClothPhysicsProperties_Legacy::SelfCollisionThickness |
| float FClothPhysicsProperties_Legacy::ShearResistance |
| float FClothPhysicsProperties_Legacy::SolverFrequency |
| float FClothPhysicsProperties_Legacy::StiffnessFrequency |
| float FClothPhysicsProperties_Legacy::TetherLimit |
| float FClothPhysicsProperties_Legacy::TetherStiffness |
| float FClothPhysicsProperties_Legacy::VerticalResistance |