UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkeletalMeshClothBuildParams Struct Reference

#include <SkeletalMesh.h>

Public Member Functions

ENGINE_API FSkeletalMeshClothBuildParams ()
 

Public Attributes

TWeakObjectPtr< UClothingAssetBaseTargetAsset
 
int32 TargetLod
 
bool bRemapParameters
 
FString AssetName
 
int32 LodIndex
 
int32 SourceSection
 
bool bRemoveFromMesh
 
TSoftObjectPtr< UPhysicsAssetPhysicsAsset
 

Detailed Description

Struct holding parameters needed when creating a new clothing asset or sub asset (LOD)

Constructor & Destructor Documentation

◆ FSkeletalMeshClothBuildParams()

FSkeletalMeshClothBuildParams::FSkeletalMeshClothBuildParams ( )

Member Data Documentation

◆ AssetName

FString FSkeletalMeshClothBuildParams::AssetName

◆ bRemapParameters

bool FSkeletalMeshClothBuildParams::bRemapParameters

◆ bRemoveFromMesh

bool FSkeletalMeshClothBuildParams::bRemoveFromMesh

◆ LodIndex

int32 FSkeletalMeshClothBuildParams::LodIndex

◆ PhysicsAsset

TSoftObjectPtr<UPhysicsAsset> FSkeletalMeshClothBuildParams::PhysicsAsset

◆ SourceSection

int32 FSkeletalMeshClothBuildParams::SourceSection

◆ TargetAsset

TWeakObjectPtr<UClothingAssetBase> FSkeletalMeshClothBuildParams::TargetAsset

◆ TargetLod

int32 FSkeletalMeshClothBuildParams::TargetLod

The documentation for this struct was generated from the following files: