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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkinnedAssetAsyncCompileUtils.h>
Inheritance diagram for FSkinnedAssetBuildContext:Public Attributes | |
| TUniquePtr< class FSkinnedMeshComponentRecreateRenderStateContext > | RecreateRenderStateContext |
Public Attributes inherited from FSkinnedAssetCompilationContext | |
| bool | bIsSerializeSaving = false |
Additional Inherited Members | |
Public Member Functions inherited from FSkinnedAssetCompilationContext | |
| FSkinnedAssetCompilationContext ()=default | |
| FSkinnedAssetCompilationContext (const FSkinnedAssetCompilationContext &)=delete | |
| FSkinnedAssetCompilationContext & | operator= (const FSkinnedAssetCompilationContext &)=delete |
| FSkinnedAssetCompilationContext (FSkinnedAssetCompilationContext &&)=default | |
| FSkinnedAssetCompilationContext & | operator= (FSkinnedAssetCompilationContext &&)=default |
| TUniquePtr<class FSkinnedMeshComponentRecreateRenderStateContext> FSkinnedAssetBuildContext::RecreateRenderStateContext |