UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSkinnedAssetBuildContext Class Reference

#include <SkinnedAssetAsyncCompileUtils.h>

+ Inheritance diagram for FSkinnedAssetBuildContext:

Public Attributes

TUniquePtr< class FSkinnedMeshComponentRecreateRenderStateContextRecreateRenderStateContext
 
- Public Attributes inherited from FSkinnedAssetCompilationContext
bool bIsSerializeSaving = false
 

Additional Inherited Members

- Public Member Functions inherited from FSkinnedAssetCompilationContext
 FSkinnedAssetCompilationContext ()=default
 
 FSkinnedAssetCompilationContext (const FSkinnedAssetCompilationContext &)=delete
 
FSkinnedAssetCompilationContextoperator= (const FSkinnedAssetCompilationContext &)=delete
 
 FSkinnedAssetCompilationContext (FSkinnedAssetCompilationContext &&)=default
 
FSkinnedAssetCompilationContextoperator= (FSkinnedAssetCompilationContext &&)=default
 

Member Data Documentation

◆ RecreateRenderStateContext

TUniquePtr<class FSkinnedMeshComponentRecreateRenderStateContext> FSkinnedAssetBuildContext::RecreateRenderStateContext

The documentation for this class was generated from the following file: