UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTDecorator_IsAtLocation.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4#include "AITypes.h"
5
6#include "CoreMinimal.h"
11#include "BTDecorator_IsAtLocation.generated.h"
12
17UCLASS(MinimalAPI)
19{
21
22
23 UPROPERTY(EditAnywhere, Category = Condition, meta = (ClampMin = "0.0", EditCondition = "!bUseParametrizedRadius"))
24 float AcceptableRadius;
25
26 UPROPERTY(EditAnywhere, Category = Condition, meta = (EditCondition = "bUseParametrizedRadius"))
27 FAIDataProviderFloatValue ParametrizedAcceptableRadius;
28
29 UPROPERTY(EditAnywhere, Category = Condition, meta = (EditCondition = "!bPathFindingBasedTest"))
30 FAIDistanceType GeometricDistanceType;
31
32 UPROPERTY()
33 uint32 bUseParametrizedRadius : 1;
34
36 UPROPERTY(EditAnywhere, Category = Condition, DisplayName = UseNavAgentGoalLocation, meta = (EditCondition = "bPathFindingBasedTest"))
37 FValueOrBBKey_Bool bUseNavAgentGoalLocation;
38
41 UPROPERTY(EditAnywhere, Category = Condition, DisplayName = PathFindingBasedTest)
42 FValueOrBBKey_Bool bPathFindingBasedTest;
43
44 AIMODULE_API virtual bool CalculateRawConditionValue(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) const override;
45
46 AIMODULE_API virtual FString GetStaticDescription() const override;
47
48#if WITH_EDITOR
49 AIMODULE_API virtual FName GetNodeIconName() const override;
50#endif // WITH_EDITOR
51
52protected:
53 AIMODULE_API FVector::FReal GetGeometricDistanceSquared(const FVector& A, const FVector& B) const;
54};
FAIDistanceType
Definition AITypes.h:74
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition NameTypes.h:617
Definition BTDecorator_BlackboardBase.h:16
Definition BTDecorator_IsAtLocation.h:19
Definition BehaviorTreeComponent.h:105
Definition AIDataProvider.h:130
Definition ValueOrBBKey.h:124
double FReal
Definition Vector.h:55