Go to the source code of this file.
|
| enum | EAIOptionFlag::Type : int { EAIOptionFlag::Default
, EAIOptionFlag::UMETA =(DisplayName = "Yes")
, EAIOptionFlag::UMETA =(DisplayName = "Yes")
, EAIOptionFlag::UMETA =(DisplayName = "Yes")
} |
| |
| enum class | FAIDistanceType : uint8 { Distance3D
, Distance2D
, DistanceZ
, UMETA =(Hidden)
} |
| |
| enum | EAIForceParam::Type { EAIForceParam::Force
, EAIForceParam::DoNotForce
, EAIForceParam::MAX
} |
| |
| enum | EAILogicResuming::Type { EAILogicResuming::Continue
, EAILogicResuming::RestartedInstead
} |
| |
| enum | EAIRequestPriority::Type : int {
EAIRequestPriority::SoftScript
, EAIRequestPriority::Logic
, EAIRequestPriority::HardScript
, EAIRequestPriority::Reaction
,
EAIRequestPriority::Ultimate
, EAIRequestPriority::UMETA =(Hidden)
} |
| |
| enum | EAILockSource::Type : int {
EAILockSource::Animation
, EAILockSource::Logic
, EAILockSource::Script
, EAILockSource::Gameplay
,
EAILockSource::UMETA =(Hidden)
} |
| |
| enum class | EGenericAICheck : uint8 {
Less
, LessOrEqual
, Equal
, NotEqual
,
GreaterOrEqual
, Greater
, IsTrue
, UMETA =(Hidden)
} |
| |
◆ TEXT_AI_LOCATION
◆ FAIResourceID
◆ FCustomMoveSharedPtr
◆ EGenericAICheck
| Enumerator |
|---|
| Less | |
| LessOrEqual | |
| Equal | |
| NotEqual | |
| GreaterOrEqual | |
| Greater | |
| IsTrue | |
| UMETA | |
◆ FAIDistanceType
| Enumerator |
|---|
| Distance3D | |
| Distance2D | |
| DistanceZ | |
| UMETA | |
◆ DECLARE_CYCLE_STAT_EXTERN()