UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BTTask_PlaySound.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "Sound/SoundCue.h"
10#include "BTTask_PlaySound.generated.h"
11
12class USoundCue;
13
18UCLASS(MinimalAPI)
20{
22
23
24 UPROPERTY(Category=Node, EditAnywhere)
26
27 AIMODULE_API virtual EBTNodeResult::Type ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMemory) override;
28 AIMODULE_API virtual FString GetStaticDescription() const override;
29
30#if WITH_EDITOR
31 AIMODULE_API virtual FName GetNodeIconName() const override;
32#endif // WITH_EDITOR
33};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition NameTypes.h:617
Definition BTTaskNode.h:34
Definition BTTask_PlaySound.h:20
Definition BehaviorTreeComponent.h:105
Definition SoundCue.h:91
Type
Definition BehaviorTreeTypes.h:87
Definition ValueOrBBKey.h:358