UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FValueOrBBKey_Object Struct Reference

#include <ValueOrBBKey.h>

+ Inheritance diagram for FValueOrBBKey_Object:

Public Member Functions

 FValueOrBBKey_Object ()=default
 
template<typename T >
 FValueOrBBKey_Object (TObjectPtr< T > Default)
 
template<typename T >
T * GetValue (const UBehaviorTreeComponent &BehaviorComp) const
 
AIMODULE_API UObjectGetValue (const UBehaviorTreeComponent &BehaviorComp) const
 
AIMODULE_API UObjectGetValue (const UBehaviorTreeComponent *BehaviorComp) const
 
AIMODULE_API UObjectGetValue (const UBlackboardComponent &Blackboard) const
 
AIMODULE_API UObjectGetValue (const UBlackboardComponent *Blackboard) const
 
bool SerializeFromMismatchedTag (const FPropertyTag &Tag, FStructuredArchive::FSlot Slot)
 
AIMODULE_API FString ToString () const
 
 operator UObject * () const
 
AIMODULE_API void SetBaseClass (UClass *NewBaseClass)
 
- Public Member Functions inherited from FValueOrBlackboardKeyBase
const FNameGetKey () const
 
void SetKey (FName NewKey)
 
AIMODULE_API FBlackboard::FKey GetKeyId (const UBehaviorTreeComponent &OwnerComp) const
 

Protected Attributes

TObjectPtr< UObjectDefaultValue = nullptr
 
TObjectPtr< UClassBaseClass = UObject::StaticClass()
 
- Protected Attributes inherited from FValueOrBlackboardKeyBase
FName Key
 
FBlackboard::FKey KeyId = FBlackboard::InvalidKey
 

Friends

class FValueOrBBKeyDetails_Object
 

Additional Inherited Members

- Public Attributes inherited from FValueOrBlackboardKeyBase
friend FValueOrBBKeyDetails
 
- Protected Member Functions inherited from FValueOrBlackboardKeyBase
template<typename T >
FString ToStringInternal (const T &DefaultValue) const
 
AIMODULE_API FString ToStringKeyName () const
 

Constructor & Destructor Documentation

◆ FValueOrBBKey_Object() [1/2]

FValueOrBBKey_Object::FValueOrBBKey_Object ( )
default

◆ FValueOrBBKey_Object() [2/2]

template<typename T >
FValueOrBBKey_Object::FValueOrBBKey_Object ( TObjectPtr< T >  Default)
inline

Member Function Documentation

◆ GetValue() [1/5]

template<typename T >
T * FValueOrBBKey_Object::GetValue ( const UBehaviorTreeComponent BehaviorComp) const
inline

◆ GetValue() [2/5]

UObject * FValueOrBBKey_Object::GetValue ( const UBehaviorTreeComponent BehaviorComp) const

◆ GetValue() [3/5]

UObject * FValueOrBBKey_Object::GetValue ( const UBehaviorTreeComponent BehaviorComp) const

◆ GetValue() [4/5]

UObject * FValueOrBBKey_Object::GetValue ( const UBlackboardComponent &  Blackboard) const

◆ GetValue() [5/5]

UObject * FValueOrBBKey_Object::GetValue ( const UBlackboardComponent *  Blackboard) const

◆ operator UObject *()

FValueOrBBKey_Object::operator UObject * ( ) const
inline

◆ SerializeFromMismatchedTag()

bool FValueOrBBKey_Object::SerializeFromMismatchedTag ( const FPropertyTag Tag,
FStructuredArchive::FSlot  Slot 
)

◆ SetBaseClass()

void FValueOrBBKey_Object::SetBaseClass ( UClass NewBaseClass)

◆ ToString()

FString FValueOrBBKey_Object::ToString ( ) const

Friends And Related Symbol Documentation

◆ FValueOrBBKeyDetails_Object

friend class FValueOrBBKeyDetails_Object
friend

Member Data Documentation

◆ BaseClass

TObjectPtr<UClass> FValueOrBBKey_Object::BaseClass = UObject::StaticClass()
protected

◆ DefaultValue

TObjectPtr<UObject> FValueOrBBKey_Object::DefaultValue = nullptr
protected

The documentation for this struct was generated from the following files: