UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BackgroundBlurSlot.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
8#include "Layout/Margin.h"
9#include "BackgroundBlurSlot.generated.h"
10
11
12class SBackgroundBlur;
13class UBackgroundBlur;
14
18UCLASS(MinimalAPI)
20{
22
23public:
24
26
27 UFUNCTION(BlueprintCallable, Category="Layout|Background Blur Slot")
29
31
32 UFUNCTION(BlueprintCallable, Category="Layout|Background Blur Slot")
34
36
37 UFUNCTION(BlueprintCallable, Category="Layout|Background Blur Slot")
39
40protected:
41 UE_DEPRECATED(5.1, "Direct access to Padding is deprecated. Please use the getter or setter.")
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Setter, BlueprintSetter="SetPadding", Category="Layout|Background Blur Slot")
45
46 UE_DEPRECATED(5.1, "Direct access to HorizontalAlignment is deprecated. Please use the getter or setter.")
48 UPROPERTY(EditAnywhere, BlueprintReadWrite, Setter, BlueprintSetter="SetHorizontalAlignment", Category="Layout|Background Blur Slot")
50
51 UE_DEPRECATED(5.1, "Direct access to VerticalAlignment is deprecated. Please use the getter or setter.")
53 UPROPERTY(EditAnywhere, BlueprintReadWrite, Setter, BlueprintSetter="SetVerticalAlignment", Category="Layout|Background Blur Slot")
55
56public:
57
58 //~ Begin UPanelSlot interface
60 //~ End of UPanelSlot interface
61
64
66
67public:
68
69#if WITH_EDITOR
70
71 //~ Begin UObject interface
72 UMG_API virtual void PostEditChangeProperty(struct FPropertyChangedEvent& PropertyChangedEvent) override;
73 //~ End of UObject interface
74
75#endif
76
77private:
78
80 TSharedPtr<SBackgroundBlur> BackgroundBlur;
81
82 friend UBackgroundBlur;
83};
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
EHorizontalAlignment
Definition SlateEnums.h:174
EVerticalAlignment
Definition SlateEnums.h:194
Definition SBackgroundBlur.h:19
Definition EnumAsByte.h:22
Definition SharedPointer.h:692
Definition SharedPointer.h:153
Definition BackgroundBlurSlot.h:20
Definition BackgroundBlur.h:17
TEnumAsByte< EVerticalAlignment > VerticalAlignment
Definition BackgroundBlur.h:34
TEnumAsByte< EHorizontalAlignment > HorizontalAlignment
Definition BackgroundBlur.h:29
UMG_API void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
Definition BackgroundBlur.cpp:129
UMG_API void SetPadding(FMargin InPadding)
Definition BackgroundBlur.cpp:101
UMG_API EHorizontalAlignment GetHorizontalAlignment() const
Definition BackgroundBlur.cpp:124
UMG_API void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
Definition BackgroundBlur.cpp:115
virtual UMG_API void SynchronizeProperties() override
Definition BackgroundBlur.cpp:59
UMG_API EVerticalAlignment GetVerticalAlignment() const
Definition BackgroundBlur.cpp:138
UMG_API FMargin GetPadding() const
Definition BackgroundBlur.cpp:110
virtual UMG_API void ReleaseSlateResources(bool bReleaseChildren) override
Definition BackgroundBlur.cpp:33
Definition PanelSlot.h:13
TObjectPtr< UPanelSlot > Slot
Definition Widget.h:264
Definition Margin.h:17
Definition UnrealType.h:6865