9#include "BackgroundBlurSlot.generated.h"
27 UFUNCTION(BlueprintCallable, Category=
"Layout|Background Blur Slot")
32 UFUNCTION(BlueprintCallable, Category=
"Layout|Background Blur Slot")
37 UFUNCTION(BlueprintCallable, Category=
"Layout|Background Blur Slot")
41 UE_DEPRECATED(5.1,
"Direct access to Padding is deprecated. Please use the getter or setter.")
43 UPROPERTY(EditAnywhere, BlueprintReadWrite, Setter, BlueprintSetter=
"SetPadding", Category=
"Layout|Background Blur Slot")
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
EHorizontalAlignment
Definition SlateEnums.h:174
EVerticalAlignment
Definition SlateEnums.h:194
Definition SBackgroundBlur.h:19
Definition EnumAsByte.h:22
Definition SharedPointer.h:692
Definition SharedPointer.h:153
Definition BackgroundBlurSlot.h:20
Definition BackgroundBlur.h:17
TEnumAsByte< EVerticalAlignment > VerticalAlignment
Definition BackgroundBlur.h:34
TEnumAsByte< EHorizontalAlignment > HorizontalAlignment
Definition BackgroundBlur.h:29
UMG_API void SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
Definition BackgroundBlur.cpp:129
UMG_API void SetPadding(FMargin InPadding)
Definition BackgroundBlur.cpp:101
UMG_API EHorizontalAlignment GetHorizontalAlignment() const
Definition BackgroundBlur.cpp:124
UMG_API void SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
Definition BackgroundBlur.cpp:115
virtual UMG_API void SynchronizeProperties() override
Definition BackgroundBlur.cpp:59
UMG_API EVerticalAlignment GetVerticalAlignment() const
Definition BackgroundBlur.cpp:138
UMG_API FMargin GetPadding() const
Definition BackgroundBlur.cpp:110
virtual UMG_API void ReleaseSlateResources(bool bReleaseChildren) override
Definition BackgroundBlur.cpp:33
Definition PanelSlot.h:13
Definition UnrealType.h:6865