UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BlueprintFunctionLibrary.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "UObject/Object.h"
10#include "BlueprintFunctionLibrary.generated.h"
11
12// This class is a base class for any function libraries exposed to blueprints.
13// Methods in subclasses are expected to be static, and no methods should be added to this base class.
14UCLASS(Abstract, MinimalAPI)
16{
18
19 // UObject interface
20 ENGINE_API virtual int32 GetFunctionCallspace(UFunction* Function, FFrame* Stack) override;
21 // End of UObject interface
22};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition BlueprintFunctionLibrary.h:16
Definition Class.h:2476
Definition Object.h:95
Definition Stack.h:114