UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BodySetupCore.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "UObject/Class.h"
8#include "BodySetupEnums.h"
9
10#include "BodySetupCore.generated.h"
11
12namespace physx
13{
14 class PxTriangleMesh;
15}
16
17UCLASS(collapseCategories, MinimalAPI)
19{
21
22public:
23 PHYSICSCORE_API TEnumAsByte<enum ECollisionTraceFlag> GetCollisionTraceFlag() const;
24
26 UPROPERTY(Category=BodySetup,VisibleAnywhere)
27 FName BoneName;
28
32 UPROPERTY(EditAnywhere, Category=Physics)
34
36 UPROPERTY(EditAnywhere,Category=Collision,meta=(DisplayName = "Collision Complexity"))
38
40 UPROPERTY(EditAnywhere,Category=Collision)
41 TEnumAsByte<enum EBodyCollisionResponse::Type> CollisionReponse;
42};
ECollisionTraceFlag
Definition BodySetupEnums.h:11
EPhysicsType
Definition BodySetupEnums.h:25
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition EnumAsByte.h:22
Definition BodySetupCore.h:19
Definition Object.h:95
Definition BodySetupEnums.h:36
Definition ShapeComponent.h:16