UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BookMark.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "BookMark.generated.h"
7
8
16
20UCLASS(hidecategories=Object, MinimalAPI)
22{
24
25
26 UPROPERTY(EditAnywhere, Category=BookMark)
27 FVector Location;
28
30 UPROPERTY(EditAnywhere, Category=BookMark)
32
34 UPROPERTY(EditAnywhere, Category=BookMark)
35 TArray<FString> HiddenLevels;
36};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition Array.h:670
Definition BookMark.h:22
Definition BookmarkBase.h:26
Definition BookmarkBase.h:11
Definition BookMark.h:11