UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BuildPatchDelta.h File Reference

Go to the source code of this file.

Namespaces

namespace  BuildPatchServices
 

Macros

#define CASE_ENUM_TO_STR(Value)   case BuildPatchServices::EDeltaPolicy::Value: return TEXT(#Value)
 
#define RETURN_IF_EQUAL(Value)   if (FCString::Stricmp(Buffer, TEXT(#Value)) == 0) { DeltaPolicy = BuildPatchServices::EDeltaPolicy::Value; return; }
 

Functions

BUILDPATCHSERVICES_API FString BuildPatchServices::GetChunkDeltaFilename (const IBuildManifestRef &SourceManifest, const IBuildManifestRef &DestinationManifest)
 
BUILDPATCHSERVICES_API IBuildManifestPtr BuildPatchServices::MergeDeltaManifest (const IBuildManifestRef &Manifest, const IBuildManifestRef &Delta)
 
const TCHARLexToString (BuildPatchServices::EDeltaPolicy DeltaPolicy)
 
void LexFromString (BuildPatchServices::EDeltaPolicy &DeltaPolicy, const TCHAR *Buffer)
 

Macro Definition Documentation

◆ CASE_ENUM_TO_STR

#define CASE_ENUM_TO_STR (   Value)    case BuildPatchServices::EDeltaPolicy::Value: return TEXT(#Value)

◆ RETURN_IF_EQUAL

#define RETURN_IF_EQUAL (   Value)    if (FCString::Stricmp(Buffer, TEXT(#Value)) == 0) { DeltaPolicy = BuildPatchServices::EDeltaPolicy::Value; return; }

Function Documentation

◆ LexFromString()

void LexFromString ( BuildPatchServices::EDeltaPolicy &  DeltaPolicy,
const TCHAR Buffer 
)
inline

◆ LexToString()

const TCHAR * LexToString ( BuildPatchServices::EDeltaPolicy  DeltaPolicy)
inline