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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Go to the source code of this file.
Namespaces | |
| namespace | BuildPatchServices |
Macros | |
| #define | CASE_ENUM_TO_STR(Value) case BuildPatchServices::EBuildPatchState::Value: return TEXT(#Value) |
| #define | RETURN_IF_EQUAL(Value) if (FCString::Stricmp(Buffer, TEXT(#Value)) == 0) { Error = BuildPatchServices::EBuildPatchState::Value; return; } |
Functions | |
| BUILDPATCHSERVICES_API const FText & | BuildPatchServices::StateToText (const EBuildPatchState &State) |
| const TCHAR * | LexToString (BuildPatchServices::EBuildPatchState State) |
| void | LexFromString (BuildPatchServices::EBuildPatchState &Error, const TCHAR *Buffer) |
| #define CASE_ENUM_TO_STR | ( | Value | ) | case BuildPatchServices::EBuildPatchState::Value: return TEXT(#Value) |
| #define RETURN_IF_EQUAL | ( | Value | ) | if (FCString::Stricmp(Buffer, TEXT(#Value)) == 0) { Error = BuildPatchServices::EBuildPatchState::Value; return; } |
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