UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Namespaces
|
Functions
BuildSettings.h File Reference
#include "
CoreTypes.h
"
Go to the source code of this file.
Namespaces
namespace
BuildSettings
Functions
bool
BuildSettings::IsLicenseeVersion
()
int
BuildSettings::GetEngineVersionMajor
()
int
BuildSettings::GetEngineVersionMinor
()
int
BuildSettings::GetEngineVersionHotfix
()
const
TCHAR
*
BuildSettings::GetEngineVersionString
()
int
BuildSettings::GetCurrentChangelist
()
int
BuildSettings::GetCompatibleChangelist
()
const
TCHAR
*
BuildSettings::GetBranchName
()
const
TCHAR
*
BuildSettings::GetBuildDate
()
const
TCHAR
*
BuildSettings::GetBuildTime
()
const
TCHAR
*
BuildSettings::GetBuildVersion
()
bool
BuildSettings::IsPromotedBuild
()
bool
BuildSettings::IsWithDebugInfo
()
const
TCHAR
*
BuildSettings::GetBuildURL
()
const
TCHAR
*
BuildSettings::GetBuildUser
()
const
TCHAR
*
BuildSettings::GetBuildUserDomain
()
const
TCHAR
*
BuildSettings::GetBuildMachine
()
const
TCHAR
*
BuildSettings::GetLiveCodingEngineDir
()
const
TCHAR
*
BuildSettings::GetLiveCodingProject
()
uint64
BuildSettings::GetPersistentAllocatorReserveSize
()
const
char
*
BuildSettings::GetVfsPaths
()
const
TCHAR
*
BuildSettings::GetVfsPathsWide
()
Engine
Source
Runtime
BuildSettings
Public
BuildSettings.h
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