![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "PhysicsInterfaceDeclaresCore.h"#include "Chaos/PhysicsObject.h"#include "Framework/Threading.h"Go to the source code of this file.
Classes | |
| struct | FScopedSceneLock_Chaos |
| struct | FScopedSceneLockWithContext_Chaos |
Namespaces | |
| namespace | Chaos |
Enumerations | |
| enum class | EPhysicsInterfaceScopedLockType : uint8 { Read , Write } |
| enum class | EPhysicsInterfaceScopedThreadContext : uint8 { External , Internal } |
| enum class | EPhysicsInterfaceScopedTransactionMode : uint8 { Normal , MultiServer } |
|
strong |
|
strong |
|
strong |