UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ChaosVDDebugShapeDataWrapper.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
6
7#include "ChaosVDDebugShapeDataWrapper.generated.h"
8
19
20USTRUCT()
27
28USTRUCT()
48
49USTRUCT()
61
63
64USTRUCT()
79
81
82USTRUCT()
84{
86
88
89 UPROPERTY()
90 FVector StartLocation = FVector::ZeroVector;
91
92 UPROPERTY()
93 FVector EndLocation = FVector::ZeroVector;
94
95 UPROPERTY()
96 bool bIsArrow = false;
97
99};
100
102
103USTRUCT()
#define CVD_IMPLEMENT_SERIALIZER(Type)
Definition ChaosVDDataSerializationMacros.h:30
EChaosVDParticleContext
Definition ChaosVDParticleDataWrapper.h:656
@ INDEX_NONE
Definition CoreMiscDefines.h:150
@ ForceInitToZero
Definition CoreMiscDefines.h:156
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition NameTypes.h:617
Definition Array.h:670
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
@ false
Definition radaudio_common.h:23
Definition ChaosVDDebugShapeDataWrapper.h:51
Definition ChaosVDDebugShapeDataWrapper.h:105
Definition ChaosVDDebugShapeDataWrapper.h:84
Definition ChaosVDDebugShapeDataWrapper.h:30
Definition ChaosVDDebugShapeDataWrapper.h:66
Definition ChaosVDDebugShapeDataWrapper.h:11
Definition ChaosVDDebugShapeDataWrapper.h:22
Definition ChaosVDParticleDataWrapper.h:76
Definition Color.h:486