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| | CSV_DECLARE_CATEGORY_MODULE_EXTERN (CORE_API, Basic) |
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| | CSV_DEFINE_CATEGORY_MODULE (ENGINE_API, Ticks, true) |
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| | CSV_DEFINE_CATEGORY_MODULE (ENGINE_API, ActorCount, true) |
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| | DEFINE_STAT (STAT_AsyncWorkWaitTime) |
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| | DEFINE_STAT (STAT_PhysicsTime) |
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| | DEFINE_STAT (STAT_SpawnActorTime) |
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| | DEFINE_STAT (STAT_ActorBeginPlay) |
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| | DEFINE_STAT (STAT_GCSweepTime) |
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| | DEFINE_STAT (STAT_GCMarkTime) |
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| | DEFINE_STAT (STAT_TeleportToTime) |
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| | DEFINE_STAT (STAT_MoveComponentTime) |
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| | DEFINE_STAT (STAT_MoveComponentSceneComponentTime) |
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| | DEFINE_STAT (STAT_UpdateOverlaps) |
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| | DEFINE_STAT (STAT_PerformOverlapQuery) |
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| | DEFINE_STAT (STAT_UpdatePhysicsVolume) |
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| | DEFINE_STAT (STAT_EndScopedMovementUpdate) |
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| | DEFINE_STAT (STAT_PostTickComponentLW) |
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| | DEFINE_STAT (STAT_PostTickComponentRecreate) |
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| | DEFINE_STAT (STAT_PostTickComponentUpdate) |
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| | DEFINE_STAT (STAT_PostTickComponentUpdateWait) |
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| | DECLARE_CYCLE_STAT (TEXT("OnEndOfFrameUpdateDuringTick"), STAT_OnEndOfFrameUpdateDuringTick, STATGROUP_Game) |
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| | DEFINE_STAT (STAT_TickTime) |
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| | DEFINE_STAT (STAT_WorldTickTime) |
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| | DEFINE_STAT (STAT_UpdateCameraTime) |
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| | DEFINE_STAT (STAT_CharacterMovement) |
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| | DEFINE_STAT (STAT_PlayerControllerTick) |
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| | DEFINE_STAT (STAT_VolumeStreamingTickTime) |
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| | DEFINE_STAT (STAT_VolumeStreamingChecks) |
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| | DEFINE_STAT (STAT_NetWorldTickTime) |
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| | DEFINE_STAT (STAT_NavWorldTickTime) |
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| | DEFINE_STAT (STAT_ResetAsyncTraceTickTime) |
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| | DEFINE_STAT (STAT_TickableTickTime) |
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| | DEFINE_STAT (STAT_RuntimeMovieSceneTickTime) |
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| | DEFINE_STAT (STAT_FinishAsyncTraceTickTime) |
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| | DEFINE_STAT (STAT_NetBroadcastTickTime) |
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| | DEFINE_STAT (STAT_NetServerRepActorsTime) |
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| | DEFINE_STAT (STAT_NetServerGatherPrioritizeRepActorsTime) |
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| | DEFINE_STAT (STAT_NetConsiderActorsTime) |
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| | DEFINE_STAT (STAT_NetUpdateUnmappedObjectsTime) |
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| | DEFINE_STAT (STAT_NetInitialDormantCheckTime) |
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| | DEFINE_STAT (STAT_NetPrioritizeActorsTime) |
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| | DEFINE_STAT (STAT_NetReplicateActorTime) |
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| | DEFINE_STAT (STAT_NetReplicateDynamicPropTime) |
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| | DEFINE_STAT (STAT_NetReplicateDynamicPropCompareTime) |
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| | DEFINE_STAT (STAT_NetReplicateDynamicPropSendTime) |
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| | DEFINE_STAT (STAT_NetReplicateDynamicPropSendBackCompatTime) |
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| | DEFINE_STAT (STAT_NetSkippedDynamicProps) |
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| | DEFINE_STAT (STAT_NetSerializeItemDeltaTime) |
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| | DEFINE_STAT (STAT_NetUpdateGuidToReplicatorMap) |
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| | DEFINE_STAT (STAT_NetReplicateStaticPropTime) |
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| | DEFINE_STAT (STAT_NetBroadcastPostTickTime) |
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| | DEFINE_STAT (STAT_NetRebuildConditionalTime) |
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| | DEFINE_STAT (STAT_PackageMap_SerializeObjectTime) |
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| EComponentEndOfFrameUpdateMode | GetComponentEndOfFrameUpdateMode (const UWorld *World) |
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| | DECLARE_GPU_STAT (EndOfFrameUpdates) |
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| | DECLARE_GPU_STAT (GPUSkinCacheRayTracingGeometry) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_PrePhysics"), STAT_TG_PrePhysics, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_StartPhysics"), STAT_TG_StartPhysics, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("Start TG_DuringPhysics"), STAT_TG_DuringPhysics, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_EndPhysics"), STAT_TG_EndPhysics, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_PostPhysics"), STAT_TG_PostPhysics, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_PostUpdateWork"), STAT_TG_PostUpdateWork, STATGROUP_TickGroups) |
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| | DECLARE_CYCLE_STAT (TEXT("TG_LastDemotable"), STAT_TG_LastDemotable, STATGROUP_TickGroups) |
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