UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ChaosVDTraceRelayTransport.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
6#include "ChaosVDTraceRelayTransport.generated.h"
7
8namespace Chaos::VD
9{
10
12USTRUCT()
14{
16
17
18 UPROPERTY()
19 FString Address;
20
22 UPROPERTY()
23 uint16 Port = 0;
24
26 UPROPERTY()
27 TArray<uint8> CertificateAuthority;
28};
29}
30
31#if WITH_CHAOS_VISUAL_DEBUGGER
32#include "Delegates/Delegate.h"
33
35struct FGuid;
36
37namespace Chaos::VD
38{
40
43{
46 Success,
47 Failed
48};
49
54{
55public:
56 virtual ~ITraceDataRelayTransport() = default;
57
58 virtual void Initialize() = 0;
59 virtual void Shutdown() = 0;
60
64
66
70};
71
72}
73
74#endif // WITH_CHAOS_VISUAL_DEBUGGER
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DELEGATE_OneParam(DelegateName, Param1Type)
Definition DelegateCombinations.h:48
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
bool Failed
Definition binka_ue_decode_test.cpp:18
uint8_t uint8
Definition binka_ue_file_header.h:8
uint16_t uint16
Definition binka_ue_file_header.h:7
Definition Array.h:670
Definition ChaosVDEngineEditorBridge.h:7
Definition ChaosVDTraceRelayTransport.h:14
Definition ChaosVDRemoteSessionsManager.h:100
Definition Guid.h:109