6#include "ClothLODData.generated.h"
29 bool bUseMultipleInfluences =
false;
33 float SkinningKernelRadius = 100.0f;
39#if WITH_EDITORONLY_DATA
40 UE_DEPRECATED(
all,
"This property is no longer supported. Use a Physics Asset instead.")
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition Archive.h:1208
Definition UnrealType.h:3087
@ false
Definition radaudio_common.h:23
Definition ClothCollisionData.h:14
Definition ClothLODData.h:11
FClothLODDataCommon & operator=(const FClothLODDataCommon &)=default
~FClothLODDataCommon()=default
FClothLODDataCommon & operator=(FClothLODDataCommon &&)=default
PRAGMA_DISABLE_DEPRECATION_WARNINGS FClothLODDataCommon()=default
FClothLODDataCommon(FClothLODDataCommon &&)=default
TArray< FMeshToMeshVertData > TransitionUpSkinData
Definition ClothLODData.h:61
TArray< FMeshToMeshVertData > TransitionDownSkinData
Definition ClothLODData.h:64
FClothLODDataCommon(const FClothLODDataCommon &)=default
Definition ClothLODData_Legacy.h:21
Definition ClothPhysicalMeshData.h:26
Definition PointWeightMap.h:33
Definition StructOpsTypeTraits.h:11
@ WithSerializer
Definition StructOpsTypeTraits.h:23
Definition StructOpsTypeTraits.h:46