UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FClothLODDataCommon Struct Reference

#include <ClothLODData.h>

Public Member Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FClothLODDataCommon ()=default
 
 FClothLODDataCommon (const FClothLODDataCommon &)=default
 
 FClothLODDataCommon (FClothLODDataCommon &&)=default
 
 ~FClothLODDataCommon ()=default
 
FClothLODDataCommonoperator= (const FClothLODDataCommon &)=default
 
FClothLODDataCommonoperator= (FClothLODDataCommon &&)=default
 
CLOTHINGSYSTEMRUNTIMECOMMON_API bool Serialize (FArchive &Ar)
 

Public Attributes

PRAGMA_ENABLE_DEPRECATION_WARNINGS FClothPhysicalMeshData PhysicalMeshData
 
bool bUseMultipleInfluences = false
 
float SkinningKernelRadius = 100.0f
 
bool bSmoothTransition = false
 
TArray< FMeshToMeshVertDataTransitionUpSkinData
 
TArray< FMeshToMeshVertDataTransitionDownSkinData
 

Detailed Description

Common Cloth LOD representation for all clothing assets.

Constructor & Destructor Documentation

◆ FClothLODDataCommon() [1/3]

PRAGMA_DISABLE_DEPRECATION_WARNINGS FClothLODDataCommon::FClothLODDataCommon ( )
default

◆ FClothLODDataCommon() [2/3]

FClothLODDataCommon::FClothLODDataCommon ( const FClothLODDataCommon )
default

◆ FClothLODDataCommon() [3/3]

FClothLODDataCommon::FClothLODDataCommon ( FClothLODDataCommon &&  )
default

◆ ~FClothLODDataCommon()

FClothLODDataCommon::~FClothLODDataCommon ( )
default

Member Function Documentation

◆ operator=() [1/2]

FClothLODDataCommon & FClothLODDataCommon::operator= ( const FClothLODDataCommon )
default

◆ operator=() [2/2]

FClothLODDataCommon & FClothLODDataCommon::operator= ( FClothLODDataCommon &&  )
default

◆ Serialize()

bool FClothLODDataCommon::Serialize ( FArchive Ar)

Member Data Documentation

◆ bSmoothTransition

bool FClothLODDataCommon::bSmoothTransition = false

◆ bUseMultipleInfluences

bool FClothLODDataCommon::bUseMultipleInfluences = false

◆ PhysicalMeshData

PRAGMA_ENABLE_DEPRECATION_WARNINGS FClothPhysicalMeshData FClothLODDataCommon::PhysicalMeshData

◆ SkinningKernelRadius

float FClothLODDataCommon::SkinningKernelRadius = 100.0f

◆ TransitionDownSkinData

TArray<FMeshToMeshVertData> FClothLODDataCommon::TransitionDownSkinData

◆ TransitionUpSkinData

TArray<FMeshToMeshVertData> FClothLODDataCommon::TransitionUpSkinData

The documentation for this struct was generated from the following files: