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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ClothLODData.h>
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| PRAGMA_DISABLE_DEPRECATION_WARNINGS | FClothLODDataCommon ()=default |
| FClothLODDataCommon (const FClothLODDataCommon &)=default | |
| FClothLODDataCommon (FClothLODDataCommon &&)=default | |
| ~FClothLODDataCommon ()=default | |
| FClothLODDataCommon & | operator= (const FClothLODDataCommon &)=default |
| FClothLODDataCommon & | operator= (FClothLODDataCommon &&)=default |
| CLOTHINGSYSTEMRUNTIMECOMMON_API bool | Serialize (FArchive &Ar) |
Common Cloth LOD representation for all clothing assets.
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| PRAGMA_ENABLE_DEPRECATION_WARNINGS FClothPhysicalMeshData FClothLODDataCommon::PhysicalMeshData |
| float FClothLODDataCommon::SkinningKernelRadius = 100.0f |
| TArray<FMeshToMeshVertData> FClothLODDataCommon::TransitionDownSkinData |
| TArray<FMeshToMeshVertData> FClothLODDataCommon::TransitionUpSkinData |