6#include "Containers/Array.h"
10#include "ClothingSystemRuntimeTypes.generated.h"
EClothingTeleportMode
Definition ClothingSystemRuntimeTypes.h:46
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UENUM(...)
Definition ObjectMacros.h:749
Definition UnrealString.h.inl:34
Definition ClothingSystemRuntimeTypes.h:15
TArray< FVector3f, TAlignedHeapAllocator< 16 > > Positions
Definition ClothingSystemRuntimeTypes.h:29
void Reset()
Definition ClothingSystemRuntimeTypes.h:16
FTransform ComponentRelativeTransform
Definition ClothingSystemRuntimeTypes.h:38
bool IsReset() const
Definition ClothingSystemRuntimeTypes.h:23
TArray< FVector3f, TAlignedHeapAllocator< 16 > > Normals
Definition ClothingSystemRuntimeTypes.h:32
FTransform Transform
Definition ClothingSystemRuntimeTypes.h:35
int32 LODIndex
Definition ClothingSystemRuntimeTypes.h:41
Definition ClothingSystemRuntimeTypes.h:58
virtual void GetUpdateClothSimulationData_AnyThread(TMap< int32, FClothSimulData > &OutClothSimulData, FMatrix &OutLocalToWorld, float &OutClothBlendWeight) const =0