ENGINE_API void DrawSphereSweeps(const UWorld *InWorld, const FVector &Start, const FVector &End, const float Radius, const TArray< FHitResult > &Hits, float Lifetime)
ENGINE_API void DrawSphereOverlap(const UWorld *InWorld, const FVector &Pos, const float Radius, TArray< struct FOverlapResult > &Overlaps, float Lifetime)
ENGINE_API void DrawCapsuleOverlap(const UWorld *InWorld, const FVector &Pos, const float HalfHeight, const float Radius, const FQuat &Rot, TArray< struct FOverlapResult > &Overlaps, float Lifetime)
ENGINE_API void DrawBoxSweeps(const UWorld *InWorld, const FVector &Start, const FVector &End, const FVector &Extent, const FQuat &Rot, const TArray< FHitResult > &Hits, float Lifetime)
ENGINE_API void DrawCapsuleSweeps(const UWorld *InWorld, const FVector &Start, const FVector &End, float HalfHeight, float Radius, const FQuat &Rotation, const TArray< FHitResult > &Hits, float Lifetime)
ENGINE_API void DrawLineTraces(const UWorld *InWorld, const FVector &Start, const FVector &End, const TArray< FHitResult > &Hits, float Lifetime)
ENGINE_API void DrawBoxOverlap(const UWorld *InWorld, const FVector &Pos, const FVector &Extent, const FQuat &Rot, TArray< struct FOverlapResult > &Overlaps, float Lifetime)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition HitResult.h:21