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| ANIMGRAPHRUNTIME_API float | CommonAnimationLibrary::ScalarEasing (float Value, const FRuntimeFloatCurve &CustomCurve, EEasingFuncType EasingType=EEasingFuncType::Linear, bool bFlip=false, float Weight=1.f) |
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| ANIMGRAPHRUNTIME_API FVector | CommonAnimationLibrary::RetargetSingleLocation (FVector Location, const FTransform &Source, const FTransform &Target, const FRuntimeFloatCurve &CustomCurve, EEasingFuncType EasingType=EEasingFuncType::Linear, bool bFlipEasing=false, float EasingWeight=1.f, FVector Axis=FVector(1.f, 0.f, 0.f), float SourceMinimum=-1.f, float SourceMaximum=1.f, float TargetMinimum=-1.f, float TargetMaximum=1.f) |
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| ANIMGRAPHRUNTIME_API FQuat | CommonAnimationLibrary::RetargetSingleRotation (const FQuat &Rotation, const FTransform &Source, const FTransform &Target, const FRuntimeFloatCurve &CustomCurve, EEasingFuncType EasingType=EEasingFuncType::Linear, bool bFlipEasing=false, float EasingWeight=1.f, ERotationComponent RotationComponent=ERotationComponent::SwingAngle, FVector TwistAxis=FVector(1.f, 0.f, 0.f), bool bUseAbsoluteAngle=false, float SourceMinimum=0.0f, float SourceMaximum=45.f, float TargetMinimum=0.f, float TargetMaximum=45.f) |
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