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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Misc/ConfigContext.h"#include "Misc/App.h"#include "Misc/CommandLine.h"#include "Misc/ConfigCacheIni.h"#include "Misc/ConfigHierarchy.h"#include "Misc/CoreMisc.h"#include "Misc/DataDrivenPlatformInfoRegistry.h"#include "Misc/MessageDialog.h"#include "Misc/Paths.h"#include "Misc/RemoteConfigIni.h"#include "Misc/ScopeLock.h"#include "ProfilingDebugging/CpuProfilerTrace.h"#include "ProfilingDebugging/AssetMetadataTrace.h"#include "HAL/LowLevelMemStats.h"Macros | |
| #define | BASIC(x) UE_LOG(LogConfig, Display, TEXT(" %hs: %s"), #x, *PerformBasicReplacements("{" #x "}", InBaseIniName)); |
| #define | EXTRA(x) UE_LOG(LogConfig, Display, TEXT(" %hs: %s"), #x, *PerformFinalExpansions("{" #x "}", InPlatform)); |
Functions | |
| constexpr int32 | GetStaticKey (int32 LayerIndex, int32 ExpansionIndex, int32 PlatformIndex, int32 Flags) |
Variables | |
| double | GPrepareForLoadTime |
| double | GPerformLoadTime |
| constexpr int32 | DynamicKeyOffset = NumLayerBits + NumExpansionBits + NumPlatformBits + NumFlagsBits |
| constexpr int32 | LayerOffset = NumExpansionBits + NumPlatformBits + NumFlagsBits |
| constexpr int32 | ExpansionOffset = NumPlatformBits + NumFlagsBits |
| constexpr int32 | PlatformOffset = NumFlagsBits |
| constexpr int32 | FlagsOffset = 0 |
| #define BASIC | ( | x | ) | UE_LOG(LogConfig, Display, TEXT(" %hs: %s"), #x, *PerformBasicReplacements("{" #x "}", InBaseIniName)); |
| #define EXTRA | ( | x | ) | UE_LOG(LogConfig, Display, TEXT(" %hs: %s"), #x, *PerformFinalExpansions("{" #x "}", InPlatform)); |
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