#include "Algo/BinarySearch.h"
#include "Algo/Rotate.h"
#include "Templates/IdentityFunctor.h"
#include "Templates/Invoke.h"
#include "Templates/Less.h"
#include "Templates/UnrealTemplate.h"
Go to the source code of this file.
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| template<typename T , typename ProjectionType , typename PredicateType > |
| void | AlgoImpl::Merge (T *First, int32 Mid, int32 Num, ProjectionType Projection, PredicateType Predicate) |
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| template<typename T , typename ProjectionType , typename PredicateType > |
| void | AlgoImpl::StableSortInternal (T *First, int32 Num, ProjectionType Projection, PredicateType Predicate) |
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| template<typename RangeType > |
| UE_REWRITE void | Algo::StableSort (RangeType &&Range) |
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| template<typename RangeType , typename PredicateType > |
| UE_REWRITE void | Algo::StableSort (RangeType &&Range, PredicateType Pred) |
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| template<typename RangeType , typename ProjectionType > |
| UE_REWRITE void | Algo::StableSortBy (RangeType &&Range, ProjectionType Proj) |
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| template<typename RangeType , typename ProjectionType , typename PredicateType > |
| UE_REWRITE void | Algo::StableSortBy (RangeType &&Range, ProjectionType Proj, PredicateType Pred) |
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