UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ColorManagementDefines.h File Reference
#include "HAL/Platform.h"

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Namespaces

namespace  UE
 
namespace  UE::Color
 

Enumerations

enum class  UE::Color::EEncoding : uint8 {
  UE::Color::None = 0 , UE::Color::Linear = 1 , UE::Color::sRGB , UE::Color::ST2084 ,
  UE::Color::Gamma22 , UE::Color::BT1886 , UE::Color::Gamma26 , UE::Color::Cineon ,
  UE::Color::REDLog , UE::Color::REDLog3G10 , UE::Color::SLog1 , UE::Color::SLog2 ,
  UE::Color::SLog3 , UE::Color::AlexaV3LogC , UE::Color::CanonLog , UE::Color::ProTune ,
  UE::Color::VLog , UE::Color::Max
}
 
enum class  UE::Color::EColorSpace : uint8 {
  UE::Color::None = 0 , UE::Color::sRGB = 1 , UE::Color::Rec2020 = 2 , UE::Color::ACESAP0 = 3 ,
  UE::Color::ACESAP1 = 4 , UE::Color::P3DCI = 5 , UE::Color::P3D65 = 6 , UE::Color::REDWideGamut = 7 ,
  UE::Color::SonySGamut3 = 8 , UE::Color::SonySGamut3Cine = 9 , UE::Color::AlexaWideGamut = 10 , UE::Color::CanonCinemaGamut = 11 ,
  UE::Color::GoProProtuneNative = 12 , UE::Color::PanasonicVGamut = 13 , UE::Color::PLASA_E1_54 = 14 , UE::Color::ACESCAM16 = 15 ,
  UE::Color::Max
}
 
enum class  UE::Color::EChromaticAdaptationMethod : uint8 { UE::Color::None = 0 , UE::Color::Bradford = 1 , UE::Color::CAT02 = 2 , UE::Color::Max }
 
enum class  UE::Color::EWhitePoint : uint8 { UE::Color::CIE1931_D65 = 0 , UE::Color::ACES_D60 = 1 , UE::Color::DCI_CalibrationWhite , UE::Color::Max }
 

Variables

constexpr uint32 UE::Color::ENCODING_TYPES_VER = 4
 
constexpr uint32 UE::Color::COLORSPACE_VER = 2
 
constexpr EChromaticAdaptationMethod UE::Color::DEFAULT_CHROMATIC_ADAPTATION_METHOD = EChromaticAdaptationMethod::Bradford