UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Namespaces
|
Enumerations
|
Variables
ColorManagementDefines.h File Reference
#include "
HAL/Platform.h
"
Go to the source code of this file.
Namespaces
namespace
UE
namespace
UE::Color
Enumerations
enum class
UE::Color::EEncoding
: uint8 {
UE::Color::None
= 0 ,
UE::Color::Linear
= 1 ,
UE::Color::sRGB
,
UE::Color::ST2084
,
UE::Color::Gamma22
,
UE::Color::BT1886
,
UE::Color::Gamma26
,
UE::Color::Cineon
,
UE::Color::REDLog
,
UE::Color::REDLog3G10
,
UE::Color::SLog1
,
UE::Color::SLog2
,
UE::Color::SLog3
,
UE::Color::AlexaV3LogC
,
UE::Color::CanonLog
,
UE::Color::ProTune
,
UE::Color::VLog
,
UE::Color::Max
}
enum class
UE::Color::EColorSpace
: uint8 {
UE::Color::None
= 0 ,
UE::Color::sRGB
= 1 ,
UE::Color::Rec2020
= 2 ,
UE::Color::ACESAP0
= 3 ,
UE::Color::ACESAP1
= 4 ,
UE::Color::P3DCI
= 5 ,
UE::Color::P3D65
= 6 ,
UE::Color::REDWideGamut
= 7 ,
UE::Color::SonySGamut3
= 8 ,
UE::Color::SonySGamut3Cine
= 9 ,
UE::Color::AlexaWideGamut
= 10 ,
UE::Color::CanonCinemaGamut
= 11 ,
UE::Color::GoProProtuneNative
= 12 ,
UE::Color::PanasonicVGamut
= 13 ,
UE::Color::PLASA_E1_54
= 14 ,
UE::Color::ACESCAM16
= 15 ,
UE::Color::Max
}
enum class
UE::Color::EChromaticAdaptationMethod
: uint8 {
UE::Color::None
= 0 ,
UE::Color::Bradford
= 1 ,
UE::Color::CAT02
= 2 ,
UE::Color::Max
}
enum class
UE::Color::EWhitePoint
: uint8 {
UE::Color::CIE1931_D65
= 0 ,
UE::Color::ACES_D60
= 1 ,
UE::Color::DCI_CalibrationWhite
,
UE::Color::Max
}
Variables
constexpr
uint32
UE::Color::ENCODING_TYPES_VER
= 4
constexpr
uint32
UE::Color::COLORSPACE_VER
= 2
constexpr
EChromaticAdaptationMethod
UE::Color::DEFAULT_CHROMATIC_ADAPTATION_METHOD
=
EChromaticAdaptationMethod::Bradford
Engine
Source
Runtime
Core
Public
ColorManagement
ColorManagementDefines.h
Generated by
1.9.8