10#include "RayTracingBuiltInResources.h"
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint64 FD3D12_GPU_VIRTUAL_ADDRESS
Definition D3D12RayTracingResources.h:12
Definition D3D12RayTracingResources.h:19
uint32 BindlessHitGroupSystemIndexBuffer
Definition D3D12RayTracingResources.h:25
FHitGroupSystemRootConstants RootConstants
Definition D3D12RayTracingResources.h:20
FD3D12_GPU_VIRTUAL_ADDRESS VertexBuffer
Definition D3D12RayTracingResources.h:31
uint32 BindlessHitGroupSystemVertexBuffer
Definition D3D12RayTracingResources.h:26
FD3D12_GPU_VIRTUAL_ADDRESS IndexBuffer
Definition D3D12RayTracingResources.h:30