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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <D3D12RayTracingResources.h>
Public Attributes | ||
| FHitGroupSystemRootConstants | RootConstants | |
| union { | ||
| struct { | ||
| uint32 BindlessHitGroupSystemIndexBuffer | ||
| uint32 BindlessHitGroupSystemVertexBuffer | ||
| } | ||
| struct { | ||
| FD3D12_GPU_VIRTUAL_ADDRESS IndexBuffer | ||
| FD3D12_GPU_VIRTUAL_ADDRESS VertexBuffer | ||
| } | ||
| }; | ||
| union { ... } FD3D12HitGroupSystemParameters |
| uint32 FD3D12HitGroupSystemParameters::BindlessHitGroupSystemIndexBuffer |
| uint32 FD3D12HitGroupSystemParameters::BindlessHitGroupSystemVertexBuffer |
| FD3D12_GPU_VIRTUAL_ADDRESS FD3D12HitGroupSystemParameters::IndexBuffer |
| FHitGroupSystemRootConstants FD3D12HitGroupSystemParameters::RootConstants |
| FD3D12_GPU_VIRTUAL_ADDRESS FD3D12HitGroupSystemParameters::VertexBuffer |