UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FD3D12HitGroupSystemParameters Struct Reference

#include <D3D12RayTracingResources.h>

Public Attributes

FHitGroupSystemRootConstants RootConstants
 
union { 
 
   struct { 
 
      uint32   BindlessHitGroupSystemIndexBuffer 
 
      uint32   BindlessHitGroupSystemVertexBuffer 
 
   }  
 
   struct { 
 
      FD3D12_GPU_VIRTUAL_ADDRESS   IndexBuffer 
 
      FD3D12_GPU_VIRTUAL_ADDRESS   VertexBuffer 
 
   }  
 
};  
 

Member Data Documentation

◆ [union]

◆ BindlessHitGroupSystemIndexBuffer

uint32 FD3D12HitGroupSystemParameters::BindlessHitGroupSystemIndexBuffer

◆ BindlessHitGroupSystemVertexBuffer

uint32 FD3D12HitGroupSystemParameters::BindlessHitGroupSystemVertexBuffer

◆ IndexBuffer

FD3D12_GPU_VIRTUAL_ADDRESS FD3D12HitGroupSystemParameters::IndexBuffer

◆ RootConstants

FHitGroupSystemRootConstants FD3D12HitGroupSystemParameters::RootConstants

◆ VertexBuffer

FD3D12_GPU_VIRTUAL_ADDRESS FD3D12HitGroupSystemParameters::VertexBuffer

The documentation for this struct was generated from the following file: