UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataTableUtils.cpp File Reference

Namespaces

namespace  DataTableUtilsImpl
 

Functions

 DEFINE_LOG_CATEGORY (LogDataTable)
 
FString DataTableUtilsImpl::GetSourceString (const FText &Text)
 
void DataTableUtilsImpl::AssignStringToPropertyDirect (const FString &InString, const FProperty *InProp, uint8 *InData, const int32 InPortFlags, FStringOutputDevice &OutImportError)
 
void DataTableUtilsImpl::AssignStringToProperty (const FString &InString, const FProperty *InProp, uint8 *InData, const int32 InIndex, const int32 InPortFlags, FStringOutputDevice &OutImportError)
 
void DataTableUtilsImpl::GetPropertyValueAsStringDirect (const FProperty *InProp, const uint8 *InData, const int32 InPortFlags, const EDataTableExportFlags InDTExportFlags, FString &OutString)
 
void DataTableUtilsImpl::GetPropertyValueAsString (const FProperty *InProp, const uint8 *InData, const int32 InIndex, const int32 InPortFlags, const EDataTableExportFlags InDTExportFlags, FString &OutString)
 

Function Documentation

◆ DEFINE_LOG_CATEGORY()

DEFINE_LOG_CATEGORY ( LogDataTable  )