7#include "DebugDrawService.generated.h"
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_MULTICAST_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:58
#define DECLARE_DELEGATE_TwoParams(DelegateName, Param1Type, Param2Type)
Definition DelegateCombinations.h:57
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
::FCriticalSection FTransactionallySafeCriticalSection
Definition TransactionallySafeCriticalSection.h:16
Definition PlayerController.h:261
Definition Engine.Build.cs:7
Definition CanvasTypes.h:211
Definition IDelegateInstance.h:14
Definition SceneView.h:1425
Definition UnrealClient.h:412
Definition BlueprintFunctionLibrary.h:16
FCanvas * Canvas
Definition Canvas.h:221
Definition DebugDrawService.h:22
Definition ShowFlags.h:56