7#ifndef CHAOS_DEBUG_SUBSTEP
8#define CHAOS_DEBUG_SUBSTEP !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
11#if CHAOS_DEBUG_SUBSTEP
15#include "Containers/Queue.h"
106 mutable bool bWaitForStep;
120 class FDebugSubstep final
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
@ Stop
Definition PrecomputedVolumetricLightmapStreaming.cpp:26
Definition DebugSolverTasks.h:79
Definition DebugSubstep.h:23
bool IsEnabled() const
Definition DebugSubstep.h:32
CHAOS_API void ProgressToStep()
FORCEINLINE void Add(const TCHAR *Label=nullptr) const
Definition DebugSubstep.h:40
friend class FDebugSolverTask
Definition DebugSubstep.h:24
CHAOS_API void ProgressToSubstep()
CHAOS_API ~FDebugSubstep()
CHAOS_API void Enable(bool bEnable)
Definition ThreadSafeBool.h:17
Definition SkeletalMeshComponent.h:307
@ Add
Definition PendingSpatialData.h:18