#include "CoreTypes.h"
#include "HAL/UnrealMemory.h"
#include "Templates/TypeCompatibleBytes.h"
#include "Templates/UnrealTemplate.h"
#include <atomic>
#include <type_traits>
Go to the source code of this file.
|
| template<typename T , typename AllocatorType = FMemory> |
| class | UE::UE_DEPRECATED (5.3, "This concurrent queue was deprecated because it uses spin-waiting that can cause priority inversion and subsequently deadlocks on some platforms. Please use TConsumeAllMpmcQueue.") TDepletableMpmcQueue final |
| |