UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DerivedDataCacheKeyProxy.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6#include "IO/IoHash.h"
8
9namespace UE::DerivedData
10{
11
12struct FCacheKey;
13
14namespace Private
15{
21} // Private
22
23struct FCacheKeyProxy : private TAlignedBytes<sizeof(UE::DerivedData::Private::FCacheKeyDummy), alignof(UE::DerivedData::Private::FCacheKeyDummy)>
24{
27 FCacheKey* AsCacheKey() { return (FCacheKey*)this; }
28 const FCacheKey* AsCacheKey() const { return (const FCacheKey*)this; }
29};
30
31} // UE::DerivedData
FPlatformTypes::ANSICHAR ANSICHAR
An ANSI character. Normally a signed type.
Definition Platform.h:1131
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition OverriddenPropertySet.cpp:45
Definition DerivedData.cpp:40
Definition IoHash.h:33
Definition TypeCompatibleBytes.h:17
Definition DerivedDataCacheKeyProxy.h:24
FCacheKey * AsCacheKey()
Definition DerivedDataCacheKeyProxy.h:27
FCacheKeyProxy(const FCacheKey &InKey)
const FCacheKey * AsCacheKey() const
Definition DerivedDataCacheKeyProxy.h:28
Definition DerivedDataCacheKeyProxy.h:17
FIoHash HashDummy
Definition DerivedDataCacheKeyProxy.h:19
const ANSICHAR * BucketNamePtrDummy
Definition DerivedDataCacheKeyProxy.h:18