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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Classes | |
| struct | FCapabilitiesAutoInitializer |
Variables | |
| bool | bEnableT3D = true |
| FAutoConsoleVariableRef | CVar_bT3DOverrideSerializationEnabled (TEXT("OverridableSerializationLogic.Capabilities.T3D"), bEnableT3D, TEXT("Enables serialization of override state into/from T3D"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::T3DSerialization, bEnableT3D);})) |
| bool | bEnableSubObjectsShadowSerialization = true |
| FAutoConsoleVariableRef | CVar_bEnableSubObjectsShadowSerialization (TEXT("OverridableSerializationLogic.Capabilities.SubObjectsShadowSerialization"), bEnableSubObjectsShadowSerialization, TEXT("Enables shadow serialization of subobject"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::SubObjectsShadowSerialization, bEnableSubObjectsShadowSerialization);})) |
| FAutoConsoleVariableRef Private::CVar_bEnableSubObjectsShadowSerialization(TEXT("OverridableSerializationLogic.Capabilities.SubObjectsShadowSerialization"), bEnableSubObjectsShadowSerialization, TEXT("Enables shadow serialization of subobject"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::SubObjectsShadowSerialization, bEnableSubObjectsShadowSerialization); })) | ( | TEXT("OverridableSerializationLogic.Capabilities.SubObjectsShadowSerialization") | , |
| bEnableSubObjectsShadowSerialization | , | ||
| TEXT("Enables shadow serialization of subobject") | , | ||
| FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::SubObjectsShadowSerialization, bEnableSubObjectsShadowSerialization); }) | |||
| ) |
| FAutoConsoleVariableRef Private::CVar_bT3DOverrideSerializationEnabled(TEXT("OverridableSerializationLogic.Capabilities.T3D"), bEnableT3D, TEXT("Enables serialization of override state into/from T3D"), FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::T3DSerialization, bEnableT3D); })) | ( | TEXT("OverridableSerializationLogic.Capabilities.T3D") | , |
| bEnableT3D | , | ||
| TEXT("Enables serialization of override state into/from T3D") | , | ||
| FConsoleVariableDelegate::CreateLambda([](IConsoleVariable *Variable) { FOverridableSerializationLogicInternalAdapter::SetCapability(FOverridableSerializationLogic::ECapabilities::T3DSerialization, bEnableT3D); }) | |||
| ) |