11#include "DistributionFloat.generated.h"
165 return bBakedDataSuccesfully;
180 ENGINE_API virtual bool NeedsLoadForClient()
const override;
181 ENGINE_API virtual bool NeedsLoadForServer()
const override;
182 ENGINE_API virtual bool NeedsLoadForEditorGame()
const override;
#define NULL
Definition oodle2base.h:134
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ENGINE_API uint32 GDistributionType
Definition Distributions.cpp:32
ERawDistributionOperation
Definition Distributions.h:19
@ RDO_None
Definition Distributions.h:21
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition UObjectGlobals.h:1292
Definition StructuredArchiveSlots.h:144
Definition DistributionFloat.h:103
virtual uint8 GetLockFlag() const
Definition DistributionFloat.h:138
int32 GetValueCount() const
Definition DistributionFloat.h:171
virtual bool CanBeBaked() const
Definition DistributionFloat.h:158
bool HasBakedSuccesfully() const
Definition DistributionFloat.h:163
virtual ERawDistributionOperation GetOperation() const
Definition DistributionFloat.h:133
Definition Distribution.h:66
Definition Distribution.h:27
uint8 SubEntryStride
Definition Distribution.h:47
bool IsEmpty() const
Definition Distributions.h:76
Definition DistributionFloat.h:19
FDistributionLookupTable Table
Definition DistributionFloat.h:21
void GetValue(float Time, float *RESTRICT OutValue) const
Definition Distributions.h:263
Definition UnrealType.h:6865
Definition RandomStream.h:20
Definition DistributionFloat.h:28
bool IsUniform()
Definition DistributionFloat.h:78
bool HasLookupTable(bool bInitializeIfNeeded=true)
Definition DistributionFloat.h:82
bool OkForParallel()
Definition DistributionFloat.h:93
Definition Distribution.h:58
Definition ObjectPtr.h:488