UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EngineBuildSettings.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#include "
Containers/ContainersFwd.h
"
6
#include "
Containers/UnrealString.h
"
7
#include "
CoreTypes.h
"
8
9
class
FEngineBuildSettings
10
{
11
public
:
15
static
CORE_API
bool
IsPerforceBuild
();
16
20
static
CORE_API
bool
IsInternalBuild
();
21
25
static
CORE_API
bool
IsSourceDistribution
();
26
30
static
CORE_API
bool
IsSourceDistribution
(
const
FString& RootDir);
31
};
ContainersFwd.h
CoreTypes.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
UnrealString.h
FEngineBuildSettings
Definition
EngineBuildSettings.h:10
FEngineBuildSettings::IsSourceDistribution
static CORE_API bool IsSourceDistribution()
Definition
EngineBuildSettings.cpp:23
FEngineBuildSettings::IsPerforceBuild
static CORE_API bool IsPerforceBuild()
Definition
EngineBuildSettings.cpp:16
FEngineBuildSettings::IsInternalBuild
static CORE_API bool IsInternalBuild()
Definition
EngineBuildSettings.cpp:9
Engine
Source
Runtime
Core
Public
Misc
EngineBuildSettings.h
Generated by
1.9.8