UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FEngineBuildSettings Class Reference

#include <EngineBuildSettings.h>

Static Public Member Functions

static CORE_API bool IsPerforceBuild ()
 
static CORE_API bool IsInternalBuild ()
 
static CORE_API bool IsSourceDistribution ()
 
static CORE_API bool IsSourceDistribution (const FString &RootDir)
 

Member Function Documentation

◆ IsInternalBuild()

bool FEngineBuildSettings::IsInternalBuild ( )
static
Returns
True if the build is for internal projects only

◆ IsPerforceBuild()

bool FEngineBuildSettings::IsPerforceBuild ( )
static
Returns
True if the build was gotten from perforce

◆ IsSourceDistribution() [1/2]

bool FEngineBuildSettings::IsSourceDistribution ( )
static
Returns
True if the current installation is a source distribution.

◆ IsSourceDistribution() [2/2]

bool FEngineBuildSettings::IsSourceDistribution ( const FString &  RootDir)
static
Returns
True if a given engine distribution contains source (as opposed to, say, Launcher builds)

The documentation for this class was generated from the following files: