UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EventLoopNotifierSocket.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "BSDSocketTypes.h"
6#include "CoreTypes.h"
7
8#if PLATFORM_HAS_BSD_SOCKETS && !PLATFORM_HAS_BSD_SOCKET_FEATURE_WINSOCKETS
9
11{
12public:
13 bool Init();
14 void Shutdown();
15
16 void Notify();
17 void Clear();
18
20
21private:
25};
26
27#endif // PLATFORM_HAS_BSD_SOCKETS && !PLATFORM_HAS_BSD_SOCKET_FEATURE_WINSOCKETS
28
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
void Init()
Definition LockFreeList.h:4
#define INVALID_SOCKET
Definition SocketSubsystemBSDPrivate.h:44