Go to the source code of this file.
|
| enum class | EQueryFlags : uint16 {
None = 0
, PreFilter = (1 << 2)
, PostFilter = (1 << 3)
, AnyHit = (1 << 4)
,
SkipNarrowPhase = (1 << 5)
} |
| |
| enum class | EHitFlags : uint16 {
None = 0
, Position = (1 << 0)
, Normal = (1 << 1)
, Distance = (1 << 2)
,
UV = (1 << 3)
, MTD = (1 << 9)
, FaceIndex = (1 << 10)
} |
| |
◆ EHitFlags
Possible results from a scene query
| Enumerator |
|---|
| None | |
| Position | |
| Normal | |
| Distance | |
| UV | |
| MTD | |
| FaceIndex | |
◆ EQueryFlags
| Enumerator |
|---|
| None | |
| PreFilter | |
| PostFilter | |
| AnyHit | |
| SkipNarrowPhase | |
◆ operator&() [1/2]
◆ operator&() [2/2]
◆ operator<<() [1/2]
◆ operator<<() [2/2]
◆ operator|() [1/2]
◆ operator|() [2/2]