UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Plane.h File Reference
#include "Chaos/CorePlane.h"
#include "Chaos/ImplicitObject.h"
#include "ChaosArchive.h"
#include "ChaosCheck.h"

Go to the source code of this file.

Classes

class  Chaos::TPlane< T, d >
 

Namespaces

namespace  Chaos
 

Functions

template<typename T , int d>
TVector< T, 2 > Chaos::ComputeBarycentricInPlane (const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P2, const TVector< T, d > &P)
 
template<typename T , int d>
const TVector< T, d > Chaos::FindClosestPointAndAlphaOnLineSegment (const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P, T &OutAlpha)
 
template<typename T , int d>
const TVector< T, d > Chaos::FindClosestPointOnLineSegment (const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P)
 
template<typename T , int d>
TVector< T, d > Chaos::FindClosestPointOnTriangle (const TVector< T, d > &ClosestPointOnPlane, const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P2, const TVector< T, d > &P)
 
template<typename T , int d>
TVector< T, d > Chaos::FindClosestPointOnTriangle (const TPlane< T, d > &TrianglePlane, const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P2, const TVector< T, d > &P)
 
template<typename T , int d>
TVector< T, d > Chaos::FindClosestPointAndBaryOnTriangle (const TVector< T, d > &P0, const TVector< T, d > &P1, const TVector< T, d > &P2, const TVector< T, d > &P, TVector< T, 3 > &Bary)
 
template<typename T , int d>
bool Chaos::IntersectPlanes2 (TVector< T, d > &I, TVector< T, d > &D, const TPlane< T, d > &P1, const TPlane< T, d > &P2)