![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Clustering/FaceNormalClustering.h"#include "DynamicMesh/DynamicMesh3.h"#include "DynamicMesh/MeshNormals.h"#include "MathUtil.h"#include "Math/Vector.h"#include "Util/IndexPriorityQueue.h"#include "VectorUtil.h"#include "VertexConnectedComponents.h"Namespaces | |
| namespace | UE |
| namespace | UE::Local |
| namespace | UE::Local::FaceNormalClusteringHelpers |
| namespace | UE::Geometry |
| namespace | UE::Geometry::FaceNormalClustering |
Functions | |
| void | UE::Local::FaceNormalClusteringHelpers::ComputeClustersHelper (FDynamicMesh3 &Mesh, FSizedDisjointSet &OutPlaneGroups, const FaceNormalClustering::FClusterOptions &Options, TSet< int32 > *IgnoreEdges) |
| void | UE::Geometry::FaceNormalClustering::ComputeMeshPolyGroupsFromClusters (FDynamicMesh3 &Mesh, TArray< TArray< int32 > > &OutPolyGroups, const FClusterOptions &Options, TSet< int32 > *IgnoreEdges) |
| void | UE::Geometry::FaceNormalClustering::ComputeClusterCornerVertices (FDynamicMesh3 &Mesh, TArray< int32 > &OutCornerVertices, const FClusterOptions &Options, TSet< int32 > *IgnoreEdges) |