29 using ::FFieldVariant::IsValid;
30 using ::FFieldVariant::GetOwnerClass;
31 using ::FFieldVariant::GetFName;
32 using ::FFieldVariant::operator
bool;
33 using ::FFieldVariant::operator ==;
34 using ::FFieldVariant::operator !=;
36 using ::FFieldVariant::HasMetaData;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
bool IsUObject() const
Definition Field.h:442
bool IsValid() const
Definition Field.h:446
UE_FORCEINLINE_HINT FField * ToFieldUnsafe() const
Definition Field.h:505
UE_FORCEINLINE_HINT UObject * ToUObjectUnsafe() const
Definition Field.h:510
Definition UnrealType.h:174
Definition FieldNotificationLibrary.cpp:16
Definition FieldNotificationVariant.h:14
FFieldVariant(const UFunction *InFunction)
Definition FieldNotificationVariant.h:23
bool IsProperty() const
Definition FieldNotificationVariant.h:39
const FProperty * GetProperty() const
Definition FieldNotificationVariant.h:54
UFunction * GetFunction()
Definition FieldNotificationVariant.h:59
const UFunction * GetFunction() const
Definition FieldNotificationVariant.h:64
FFieldVariant(const FProperty *InProperty)
Definition FieldNotificationVariant.h:18
bool IsFunction() const
Definition FieldNotificationVariant.h:44
FProperty * GetProperty()
Definition FieldNotificationVariant.h:49