UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Namespaces
|
Functions
FilePathUtils.h File Reference
#include "
uLang/Common/Text/UTF8String.h
"
Go to the source code of this file.
Namespaces
namespace
uLang
namespace
uLang::FilePathUtils
Functions
CUTF8String
uLang::FilePathUtils::NormalizePath
(const
CUTF8StringView
&
Path
)
bool
uLang::FilePathUtils::IsPathRelative
(const
CUTF8StringView
&
Path
)
bool
uLang::FilePathUtils::SplitPath
(const
CUTF8StringView
&FilePath,
CUTF8StringView
&
OutDir
,
CUTF8StringView
&
OutFileName
,
bool
bIncludeDirEndSlash
)
template<
typename
FunctionType >
void
uLang::FilePathUtils::ForeachPartOfPath
(const
CUTF8StringView
&
Path
, FunctionType &&
Lambda
)
CUTF8String
uLang::FilePathUtils::AppendSlash
(const
CUTF8StringView
&
Path
)
CUTF8String
uLang::FilePathUtils::GetDirectory
(const
CUTF8StringView
&
Path
,
bool
bIncludeDirEndSlash
)
CUTF8String
uLang::FilePathUtils::GetFileName
(const
CUTF8StringView
&
Path
)
void
uLang::FilePathUtils::SplitFileName
(const
CUTF8StringView
&FileName,
CUTF8StringView
&
Stem
,
CUTF8StringView
&Extension)
CUTF8String
uLang::FilePathUtils::CombinePaths
(const
CUTF8StringView
&
LhsPath
, const
CUTF8StringView
&
RhsPath
)
CUTF8String
uLang::FilePathUtils::ConvertRelativePathToFull
(const
CUTF8StringView
&
Path
, const
CUTF8StringView
&BasePath)
CUTF8String
uLang::FilePathUtils::ConvertFullPathToRelative
(const
CUTF8StringView
&FullPath, const
CUTF8StringView
&BasePath)
CUTF8StringView
uLang::FilePathUtils::GetNameFromFileOrDir
(const
CUTF8StringView
&FilePath)
bool
uLang::FilePathUtils::IsDescendantOfDirectory
(const
CUTF8StringView
&
ParentDirectory
, const
CUTF8StringView
&
PotentialDescendantDirectory
)
Engine
Source
Runtime
Solaris
uLangCore
Public
uLang
Common
Text
FilePathUtils.h
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