10#include "FoliageTypeObject.generated.h"
19 : FoliageTypeObject(
nullptr), TypeInstance(
nullptr), bIsAsset(
false) {}
39#if WITH_EDITORONLY_DATA
45 UPROPERTY(Category =
ProceduralFoliageSimulation, EditAnywhere, meta=(AllowedClasses=
"/Script/Foliage.FoliageType_InstancedStaticMesh,/Script/Foliage.FoliageType_Actor,/Script/Engine.Blueprint", DisplayThumbnail=
"true",
ThumbnailSize=
"X=40 Y=40"))
60#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define GENERATED_USTRUCT_BODY(...)
Definition ObjectMacros.h:767
Definition Archive.h:1208
Definition SubclassOf.h:30
Definition FoliageType_InstancedStaticMesh.h:14
Definition FoliageType.h:106
@ false
Definition radaudio_common.h:23
Definition FoliageTypeObject.h:15
Definition ObjectPtr.h:488
Definition StructOpsTypeTraits.h:11
@ WithPostSerialize
Definition StructOpsTypeTraits.h:25
Definition StructOpsTypeTraits.h:46