UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FontGeometryPreprocessing.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Fonts/FontCacheFreeType.h
"
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#include "
Fonts/PreprocessedFontGeometry.h
"
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#if WITH_EDITOR && WITH_FREETYPE
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namespace
UE
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{
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namespace
Slate
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{
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bool
PreprocessFontGeometry
(FPreprocessedFontGeometry&
OutPreprocessedFontGeometry
,
FT_Face
InFreeTypeFace
);
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}
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}
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#endif
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FontCacheFreeType.h
PreprocessedFontGeometry.h
Slate
Definition
SScissorRectBox.cpp:10
UE
Definition
AdvancedWidgetsModule.cpp:13
Engine
Source
Runtime
SlateCore
Private
Fonts
FontGeometryPreprocessing.h
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