![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "VectorTypes.h"#include "VectorUtil.h"#include "Quaternion.h"#include "TransformTypes.h"Go to the source code of this file.
Classes | |
| struct | UE::Geometry::TFrame3< RealType > |
Namespaces | |
| namespace | UE |
| namespace | UE::Geometry |
Typedefs | |
| typedef TFrame3< float > | UE::Geometry::FFrame3f |
| typedef TFrame3< double > | UE::Geometry::FFrame3d |
Functions | |
| template<typename T > | |
| TFrame3< T > | UE::Geometry::Lerp (const TFrame3< T > &A, const TFrame3< T > &B, T Alpha) |