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◆ EXTRA_BONE_INFLUENCES
| #define EXTRA_BONE_INFLUENCES 8 |
Number of bone influences when using extra bone influences.
◆ GPUSKINCACHE_FRAMES
◆ MAX_APEXCLOTH_VERTICES_FOR_UB
| #define MAX_APEXCLOTH_VERTICES_FOR_UB 2048 |
max number of clothing vertices for uniform buffer which is up to 64kb
◆ MAX_APEXCLOTH_VERTICES_FOR_VB
| #define MAX_APEXCLOTH_VERTICES_FOR_VB 65536 |
but maximum number will be 65536 when using vertex buffer
◆ MAX_INFLUENCES_PER_STREAM
| #define MAX_INFLUENCES_PER_STREAM 4 |
Max number of bone influences that a single skinned vert can have per vertex stream.
◆ MAX_TOTAL_INFLUENCES
| #define MAX_TOTAL_INFLUENCES 12 |
Max number of bone influences that a single skinned vert can have.