UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameMapsSettings.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "UObject/SoftObjectPath.h"
#include "GameMapsSettings.generated.h"

Go to the source code of this file.

Classes

struct  FGameModeName
 
struct  FTemplateMapInfoOverride
 
class  UGameMapsSettings
 

Namespaces

namespace  ETwoPlayerSplitScreenType
 
namespace  EThreePlayerSplitScreenType
 

Enumerations

enum  ETwoPlayerSplitScreenType::Type : int { ETwoPlayerSplitScreenType::Horizontal , ETwoPlayerSplitScreenType::Vertical }
 
enum  EThreePlayerSplitScreenType::Type : int { EThreePlayerSplitScreenType::FavorTop , EThreePlayerSplitScreenType::FavorBottom , EThreePlayerSplitScreenType::Vertical , EThreePlayerSplitScreenType::Horizontal }
 
enum class  EFourPlayerSplitScreenType : uint8 { Grid , Vertical , Horizontal }
 
enum class  ESubLevelStripMode : uint8 { ExactClass , IsChildOf }
 
enum class  EDefaultMapRequestType : uint8 { Default , Client , Server }
 

Enumeration Type Documentation

◆ EDefaultMapRequestType

Enumerator
Default 
Client 
Server 

◆ EFourPlayerSplitScreenType

Enumerator
Grid 
Vertical 
Horizontal 

◆ ESubLevelStripMode

enum class ESubLevelStripMode : uint8
strong
Enumerator
ExactClass 
IsChildOf