UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition PlayerController.h:261
Definition GameplayDebuggerAddonBase.h:14
Definition GameplayDebuggerExtension.h:26
GAMEPLAYDEBUGGER_API bool IsLocal() const
Definition GameplayDebuggerExtension.cpp:46
virtual GAMEPLAYDEBUGGER_API FString GetDescription() const
Definition GameplayDebuggerExtension.cpp:34
virtual ~FGameplayDebuggerExtension()
Definition GameplayDebuggerExtension.h:29
GAMEPLAYDEBUGGER_API APlayerController * GetPlayerController() const
Definition GameplayDebuggerExtension.cpp:40
virtual GAMEPLAYDEBUGGER_API void OnDeactivated()
Definition GameplayDebuggerExtension.cpp:29
virtual GAMEPLAYDEBUGGER_API void OnActivated()
Definition GameplayDebuggerExtension.cpp:24
virtual GAMEPLAYDEBUGGER_API void OnGameplayDebuggerActivated() override
Definition GameplayDebuggerExtension.cpp:6
virtual GAMEPLAYDEBUGGER_API void OnGameplayDebuggerDeactivated() override
Definition GameplayDebuggerExtension.cpp:15