UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameplayDebuggerExtension_Spectator.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7
9
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition DebugCameraController.h:26
Definition GameplayDebuggerExtension_Spectator.h:11
FGameplayDebuggerExtension_Spectator()
Definition GameplayDebuggerExtension_Spectator.cpp:12
FString CachedDescription
Definition GameplayDebuggerExtension_Spectator.h:27
uint32 bIsCachedDescriptionValid
Definition GameplayDebuggerExtension_Spectator.h:26
uint32 bHasInputBinding
Definition GameplayDebuggerExtension_Spectator.h:25
static TSharedRef< FGameplayDebuggerExtension > MakeInstance()
Definition GameplayDebuggerExtension_Spectator.cpp:18
virtual FString GetDescription() const override
Definition GameplayDebuggerExtension_Spectator.cpp:31
virtual void OnDeactivated() override
Definition GameplayDebuggerExtension_Spectator.cpp:23
void ToggleSpectatorMode()
Definition GameplayDebuggerExtension_Spectator.cpp:47
TWeakObjectPtr< ADebugCameraController > SpectatorController
Definition GameplayDebuggerExtension_Spectator.h:28
Definition GameplayDebuggerExtension.h:26
Definition SharedPointer.h:153
Definition WeakObjectPtrTemplates.h:25